by Danan | Feb 27, 2017 | articles, blog, modeling
Have you ever attempted to create a 3D environment and found that your final render falls a little bit…flat? Most likely, you may have missed an important step in your scene creation process. Here are 10 things you should focus on if you want to give your 3D...
by Danan | Nov 9, 2016 | blender, how to, modeling, tutorials
In this tutorial, you will learn how to quickly generate mountains in Blender! If you are working on a scene in Blender, and realise you need to make mountains, you can either use this method from the Noob to Pro Wikibooks or use the method below which will generate...
by Danan | Oct 12, 2016 | articles, modeling
Sculpt modeling works similar to the way we may sculpt in real life. This is a fairly new way of modeling in 3D. If you have experience sculpting stuff in real life like clay models, then you’re going to have a lot of fun digital sculpting. There are many 3D...
by Danan | Oct 5, 2016 | articles, modeling
Box Modeling is a technique that is most popular with beginners. It can help you created detailed models in an organized and structured manner. Box modeling can also be a great way to sketch out and try ideas early on. This is mainly because box modeling is really...
by Danan | Sep 28, 2016 | articles, modeling
Retopology is the process of taking a model with bad topology and making a copy of that model but this time with good topology. It is essentially, the process of fixing a model with bad topology. It is a very popular technique and that is growing rapidly. This is a...
by Danan | Sep 21, 2016 | articles, modeling
When you model things in 3D, it’s always important that you get the topology right. It makes working with the model far easier and it ends up making you look like a pro modeler. First, let’s define what topology actually is. Topology is the organization,...